Saturday, January 30, 2010

Grad School! and other stuff

I've been letting this languish for a variety of reasons, not the least because I'm just really busy. Carrying 18 credits at school while trying to prep a house for sale is not for the faint-of-heart. So, here is a bit of an update one what I'm not quite getting accomplished.

Grad School -- I just got my first grad school acceptance letter. That makes it official that I'm headed to grad school in the fall. Yay! But at the same time that makes everything else much more critical.

House, Business -- I'm trying to sell my businesses and our house. Both of these are fairly huge tasks in their own right. I've got some interest in the bar that may pan out to some kind of sale soon, but who knows. The house is an effort in trash hauling, mostly. It's mazing how much crap can accumulate in 10 years! We've got to get about 2/3 of our stuff *out* of the house to make it look acceptable for someone to buy. Then we have to somehow *live* without 2/3 of our stuff. Luckily, about half that 2/3's is probably trash of some kind or another. Can you imagine? 1/3 of our stuff is essentially trash! This is going to be good for us in the long run.

School -- I'm carrying a big load at the moment (and next quarter too) in order to get done this spring. It's going to work out, but it's a *lot* of work. Thankfully, some of it's fun. My Senior Project is a great little research project examining the latency of a video system in Linux using gStreamer and a real-time kernel. Pretty cool.

Side stuff -- the reading list gets longer all the time, especially with impending grad school admission. I've got to catch up on important stuff I feel I'm missing from my undergrad education. Specifically, I want to read up on programming language semantics, compiler design, and play around with some OS stuff. I may have to write the typical crappy little OS project that never gets beyond the bootloader. The projection pursuit project is actually pretty much done. I have one little problem to fix and I can call it a finished prototype, but I'm not sure when I'll get to that.

So, that's the update for now. Cheers everyone!